Session Type

PRESENTATION/PANEL/DISCUSSION

Location

Upton 230

Related Website

http://iris.nyit.edu/~rsmith

Start Date

16-11-2012 9:00 AM

End Date

16-11-2012 10:00 AM

Description

"Digital Stone" as a concept is based on the fusion of CAD technologies with traditional stone carving.

Digital Stone Exhibition featured four digital sculptors: Bruce Beasley, Jon Isherwood, Robert Michael Smith and Kenneth Snelson, who designed five sculptures each utilizing CAD technologies. All sculptures in this exhibition were designed and developed first in virtual space of software programs. Physical models were printed by rapid prototype machines which became a metaphorical "hand" of the computer to produce an actual sculpture from the virtual sculpture. The RP models were sent to China to be enlarged in granite at Dingli Stone Carving Company in Fujian Province. An accompanying indoor exhibition of smaller artworks, "e-form", educated viewers to the various steps of computer design, rapid prototype manufacture, and the relationship of 3D visualization/animation to the development of "Digital Stone".

This exhibition included a documentary film, digital prints, rapid prototype models and animation clips produced by more than thirty international digital sculptors. Autodesk sponsored the production of the bi-lingual (English and Mandarin) video documentary “Digital Stone Exhibition: The Intersection of Art & Technology” that accompanied the traveling exhibition and now to be presented at this conference.

Share

COinS
 
Nov 16th, 9:00 AM Nov 16th, 10:00 AM

Digital Stone Exhibition: The Intersection of Art & Technology

Upton 230

"Digital Stone" as a concept is based on the fusion of CAD technologies with traditional stone carving.

Digital Stone Exhibition featured four digital sculptors: Bruce Beasley, Jon Isherwood, Robert Michael Smith and Kenneth Snelson, who designed five sculptures each utilizing CAD technologies. All sculptures in this exhibition were designed and developed first in virtual space of software programs. Physical models were printed by rapid prototype machines which became a metaphorical "hand" of the computer to produce an actual sculpture from the virtual sculpture. The RP models were sent to China to be enlarged in granite at Dingli Stone Carving Company in Fujian Province. An accompanying indoor exhibition of smaller artworks, "e-form", educated viewers to the various steps of computer design, rapid prototype manufacture, and the relationship of 3D visualization/animation to the development of "Digital Stone".

This exhibition included a documentary film, digital prints, rapid prototype models and animation clips produced by more than thirty international digital sculptors. Autodesk sponsored the production of the bi-lingual (English and Mandarin) video documentary “Digital Stone Exhibition: The Intersection of Art & Technology” that accompanied the traveling exhibition and now to be presented at this conference.

http://digitalcommons.buffalostate.edu/noreaster/schedule/day3/9